✨ New Arrivals Just Dropped!Explore
X, Mystery Racer (-) - Un-Known Event Playtest Cards
When X enters, you may put it into target opponent’s hand. If you do, as long as it remains in their hand, that player can’t cast X and they play with their hand revealed.
During your turn while X is in an opponent’s hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
During your turn while X is in an opponent’s hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
Select Condition
From $8.40
Original: $28.00
-70%X, Mystery Racer (-) - Un-Known Event Playtest Cards—
$28.00
$8.40Description
When X enters, you may put it into target opponent’s hand. If you do, as long as it remains in their hand, that player can’t cast X and they play with their hand revealed.
During your turn while X is in an opponent’s hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.
During your turn while X is in an opponent’s hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn.











